This is probably ignorance on my part as I am more familiar with the coding aspects of Flash than the 3D.
When I import a .3ds file using the ImportFreeSpin3D dialog window, only the .png file or mdf file is created. The texture (.jpg) file is not created.
The downloaded 3d files from FreeSpin, however have both the .png (mdf) file and a .jpg (texture) file.
When I import the 3d model into flash the model doesn't have the textures. Is the texture .jpg file created through the conversion or should it be exported from 3d studio max?