using the properties menu and not the timeline.meaning DONT USE THE TIMLINE TO TWEEN.
all
you do is input model in frame one keyframe , in properties select
tween(Motion) then in the timeline select lets say frame 15 and insert
a keyframe.from the spin3d panel on frame 15 adjust the movement.do
this on as many frames as needed to get result.
this was what i came up with in only 15 min. please look in content check under FlyUnder to see my example
PS.
Im a Newb to lol,wish i knew how to code ,can anyone post examples of
code that make the model move on a scene and how the code works , this
would help me alot.