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where are the FreeSpin3d class files located at

Last post 03-11-2010 2:50 PM by kiruba. 4 replies.
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  • 10-05-2009 10:55 PM

    where are the FreeSpin3d class files located at

    I'm using flash develop and i need to set global class path to wherever the FreeSpin3d classes are located at, does anyone know where this would happen to be
  • 10-13-2009 4:05 PM In reply to

    • Nuevo08
    • Top 10 Contributor
    • Joined on 02-05-2008
    • Israel
    • Posts 28

    Re: where are the FreeSpin3d class files located at

    hi,

     

    I'm working in the Flex builder and I think I found the best way to work with the FreeSpin3D, and I believe that the same mechanism should work with the FD as well.

     

    Because FreeSpin3D came as Flash Component (SWC) and not as ActionScript Class.

    I'm using  the Flash IDE and the FreeSpin3D control panel in order to set the model I need to handel in FB.

     

    So this is what I'm doing :

     
    1.
         
    You should create a new flash document (FLA) and import the models you need to the Flash Library.
    2.
         
    Create a new MovieClip symbol with the FreeSpin3D model (Named the model instance) and set a Linked ID To it.
    3.
         
    Export it as SWC.
    4.
         
    Include the SWC in the flash develop or Flex Builder project.

    5.
         
    If you use models or texture that store in the FLA (just mention there Linked ID in the project code so they will compile in the output SWF and be available to the FreeSpin3D model at run time)


    6.
         
    You can call and handling the FreeSpin3D model as any other flash graphics you get from SWC.

     Good Luck 
    Come through... you might like it !!!
  • 11-19-2009 7:13 AM In reply to

    Re: where are the FreeSpin3d class files located at

    Hello - I'm pretty familiar with Flex but I am a Flash idiot!  In following the previous steps, I'm a little lost - what is a Linked ID?  I understand how to create an instance of the FreeSpin3D MovieClip component and import the model and even export them to SWC from the Library.  However, the Linked ID step eludes me...  thanks!
  • 11-20-2009 9:42 AM In reply to

    Re: where are the FreeSpin3d class files located at

    The LinkeId is the name of the class when exporting to ActionScript.

    Right Click on the MovieClip with the texture (or any other MovieClip for that matter) and select properties, make sure you have the Advance data open, and click on the Export to ActioScript.

    With FreeSpin3D, the texture LinkID is name_T0, name_T1 etc'

    Hope this helps, if not let us know.

    FreeSpin3D - 3D in a Flash
  • 03-11-2010 2:50 PM In reply to

    • kiruba
    • Top 25 Contributor
    • Joined on 03-05-2010
    • India
    • Posts 7

    Re: where are the FreeSpin3d class files located at

    Hi,

    While i try to load the swf using SWFLoader in flex and execute.

    <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" width="1024" height="600">
        <mx:Panel id="plModel" title="Sample">
            <mx:SWFLoader id="Load" source="@Embed(source='model.swf')" height="600" width="1024"/>
        </mx:Panel>
    </mx:Application>

    Its showing the below error. Can you please help to load the freespin3d using flex application.

    VerifyError: Error #1053: Illegal override of z in FreeSpin3D.ZZ2733.

    ReferenceError: Error #1065: Variable GCNonComm is not defined.
    ReferenceError: Error #1065: Variable CRvPreloaderShape is not defined.
    ReferenceError: Error #1065: Variable boundingBox is not defined.
    ReferenceError: Error #1065: Variable Icon is not defined.
    ReferenceError: Error #1065: Variable CRvProgressBar is not defined.
    ReferenceError: Error #1065: Variable CRvComponent is not defined.
    ReferenceError: Error #1065: Variable InteractiveTexture is not defined.
    ReferenceError: Error #1065: Variable model_T0 is not defined.
    ReferenceError: Error #1065: Variable spin_2 is not defined.

    Thanks

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