ok,
Take a look at the attached fla.
i used a FreeSpin behavior called basic rotation for the mouse control - it has no wheel implementation. also created a slider for the zoom.
If you never added a behavior before the fla wont compile what you need to do is just open a new fla, put a model and add it a behavior from the FreeSpin panel, then you can clode the fla.
In the fla i sent you can play with the behavior settings - they are in the action script layer call FreeSpin3DScript (first frame).
Hope this helps, let me know
All children are artists. The problem is how to remain an artist once he grows up.